Dragon's Hoard

Unity game created in a group of four for a class project

Details

Dragon's Hoard was created as a group project at RIT. Our game was required to take inspiration from the book series, 'Misenchanted'. In the game, you play as a wizard working your way through a dungeon to get to a dragon's hoard of treasure.

Utilize four different abilities: Flame Jump, granting the user to jump twice; Bubble Drop, which shoots a water projectile to put out fire; Wind Spin, allowing the user to dash and break through certain walls; and Earth Toss, which lets the user spawn block to walk ovr spikes or reach higher places.

This game was made in Unity during a 5-week sprint, and was our first experience making a Unity game. Unfortunately, lack of cooperation and motivation amongst the other members led to this project not reaching its highest potential.

Info